Posted by: Mohamed | 08/04/2013

Terrain deformation in Unity3D

Hello everyone,

It’s been a long time since my last update, but I’ve been very very busy lately…

Anyways, I would love to share with a terrain deformation project I made in Unity3D.
Terrain deformation in Unity3D is based on the idea that you have to modify the height map of the terrain you have in your scene, once you done, you can see whatever change you made in real time.

So here are the screenshots of the world I made and a picture of the terrain after deformation (left) (shall post a video later…)

Terraform 1 Terraform 2

In the next post I shall explain and post the scripts behind it, also I shall post a video showing all this in action ;).

Cheers 😉

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Responses

  1. I’m still awaiting your next post (explanation / scripts)

    • Coming right up 😉


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